![]() If you are modifying a steam save, you will need to keep the save file name the same or it wont show up. I recommend having a backup of your save before you modify it (just in case). Please note that this is a work in progress as I have not completely interpreted all the data in the save file yet, so I will be updating this as I find the time. This editor allows you to modify your save files. This mod will no longer be updated here on Nexus. All future releases will take place on Mods-In-Exile. Please Note that Due to Nexus's current policies that strip mod authors of control of their works. : Player can warp to a selected star system (there may still be bugs with this, use with caution).Star systems can be deleted from a save (right click the table) (can be used for save recovering).Added a Star System editor that can be used to view the star systems present in the save.Added a Mech editor that allows Mechs in the save to be viewed (this includes your mechbay mechs and enemy mechs currently), read only for now.Added a Contracts editor, this will show all current contracts, and can be used to delete contracts (right click the table) (can be used to recover saves). ![]() Added an editors menubar, which can be used to open additional edit tabs.More Factions can now have their reputation edited (including your MRB rating).Mechs in the flashpoint DLC are now picked up by an installation scan.: Fixed an issue that could result in pilots receiving duplicated traits and health in certain situations.
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